#include "clientSideCommand.h"

ClientSideCommand::ClientSideCommand()
{
	mOrigin.x = 0.0;
	mOrigin.y = 0.0;
	mOrigin.z = 0.0;

	mVelocity.x = 0.0;
	mVelocity.y = 0.0;
	mVelocity.z = 0.0;

	mHeading.x = 0;
	mHeading.y = 0;
	mHeading.z = 0;

	mKey = 0;

	mMilliseconds = 0;

	mServerRealTime = 0.0;
	mClientRealTime = 0.0;

	mServerFrameNumber = 0;
	mClientFrameNumber = 0;

	mClientTimeSinceLastPacket = 0.0;
		

}


ClientSideCommand::~ClientSideCommand()
{

}
